Rigging Cartoon Faces Part 3: Making clean corners
- jasondobra
- Jan 12, 2024
- 1 min read
Going Up Going Down!
I recently had someone remark on the shapes were super clean in the trailer we just released.
Long story short: The Animation Supervisor at my last job wanted nice corners in the blend shapes, but the ability to control position on the face smile and frown shapes.
I came up with this sneaky setup.

We already have the corner controls parent constrained to follow the muzzle and jaw control. I just made the ability to drive that further, We originally set a limit. The animator suggested we keep it unlocked which O personally think works better.
Cheers Mike!


This now allows the animator to drive a cleaner corner up and down in the smile and frown respectively.
In the future I would like to have a way to make this easier to use so animator doesn't need to use a 0.5. Any ideas love to know them.
It got the shot out :)
Jason
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