top of page
Search

Rigging Cartoon Faces Part 3: Making clean corners

  • jasondobra
  • Jan 12, 2024
  • 1 min read

Going Up Going Down!

I recently had someone remark on the shapes were super clean in the trailer we just released.

Long story short: The Animation Supervisor at my last job wanted nice corners in the blend shapes, but the ability to control position on the face smile and frown shapes. I came up with this sneaky setup.


We already have the corner controls parent constrained to follow the muzzle and jaw control. I just made the ability to drive that further, We originally set a limit. The animator suggested we keep it unlocked which O personally think works better.

Cheers Mike!






This now allows the animator to drive a cleaner corner up and down in the smile and frown respectively. In the future I would like to have a way to make this easier to use so animator doesn't need to use a 0.5. Any ideas love to know them. It got the shot out :)

Jason

 
 
 

Comments


bottom of page