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Car Rigging Ideas Part 3: Collision Detection

jasondobra

Leaving them in suspense

Supplied by Artists in Motion.




Another issue we faced is getting around crashing through the ground especially when dynamics is applied to the body of the vehicle. One idea is to make the actually body aware of colliding the surface. My idea is when the wheel collision controls the body detects and yaw, pitch the car respectively. Below is a solution for this, Using a series of Aim constraints we can use the natural behaviour of the constraint to our advantage.

You can take a locator and put them on each pivot of the cars wheel and look at each other and vice versa. Finally you can constrain the body of vehicle to that locator. The idea is the the locator will move the body when the wheel controls are translated. Making sure to lock the other directions that will break the car. Below is what it looks like.






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