You Can Never Have Enough Offset Controls
![](https://static.wixstatic.com/media/d7e6be_9645342bfe5e457496ccffadbf94e78f~mv2.gif/v1/fill/w_980,h_566,al_c,usm_0.66_1.00_0.01,pstr/d7e6be_9645342bfe5e457496ccffadbf94e78f~mv2.gif)
Why Offsets?
It should pretty rudimentary but offset controls are not just for show they do serve a great purpose in a rig.
So imagine a situation you character needs to be constrained such as a surf or skate board, You constrained to the main foot control but then how do you counter that animation? Or a situation where the character needs to perform a particular action whilst using secondary over the top used heavily on creature animations.
This is where offset controls are extremely valuable it allows the animator to have a second tool available to offset that behaviour.
So don't be offset stingy. "Put them everywhere!" Dan the Animator
Jason
Commentaires